Adaptive Energy Regularization for Autonomous Gait Transition and Energy-Efficient Quadruped Locomotion
Boyuan Liang, Lingfeng Sun, Xinghao Zhu, Bike Zhang, Ziyin Xiong, Yixiao Wang, Chenran Li, Koushil Sreenath, Masayoshi Tomizuka
TL;DR
This work tackles the challenge of learning energy-efficient quadruped locomotion without hand-crafted gait priors. It introduces a velocity-dependent energy reward, shaping the overall objective as $R=(R_{motion}+\alpha_{en}R_{en}(v_x,\omega_z))\exp(-R_{aux})$ with $R_{en}=\exp\left(-\frac{\sum_i |\tau_i||\dot{q}_i|}{\sigma_{en,x}|v_x|+\sigma_{en,z}|\omega_z|}\right)$, enabling a single policy to emerge gait transitions across speeds (four-beat walking at low speed, trotting at moderate speed, and fly-trotting at high speed). Through PPO training in IsaacGym and transfer to the Unitree Go1 and real-world Go1 hardware, the method yields improved cost of transport and stable velocity tracking without gait priors, while also performing circle-tracking and terrain-clearance tasks robustly. The results demonstrate the practicality of a simple, energy-centric reward for robust, energy-efficient locomotion and suggest broad applicability to other robotic tasks beyond locomotion. The study highlights the potential to reduce reward engineering complexity while achieving adaptive, energy-aware behavior in legged robots.
Abstract
In reinforcement learning for legged robot locomotion, crafting effective reward strategies is crucial. Pre-defined gait patterns and complex reward systems are widely used to stabilize policy training. Drawing from the natural locomotion behaviors of humans and animals, which adapt their gaits to minimize energy consumption, we propose a simplified, energy-centric reward strategy to foster the development of energy-efficient locomotion across various speeds in quadruped robots. By implementing an adaptive energy reward function and adjusting the weights based on velocity, we demonstrate that our approach enables ANYmal-C and Unitree Go1 robots to autonomously select appropriate gaits, such as four-beat walking at lower speeds and trotting at higher speeds, resulting in improved energy efficiency and stable velocity tracking compared to previous methods using complex reward designs and prior gait knowledge. The effectiveness of our policy is validated through simulations in the IsaacGym simulation environment and on real robots, demonstrating its potential to facilitate stable and adaptive locomotion.
