Energy-Optimal Multi-Agent Navigation as a Strategic-Form Game
Logan Beaver
TL;DR
This extended abstracts presents a method to generate energy-optimal trajectories for multi-agent systems as a strategic-form game and demonstrates the performance of this algorithm in simulation and finds an optimal trajectory in 45 milliseconds on a tablet PC.
Abstract
This extended abstracts presents a method to generate energy-optimal trajectories for multi-agent systems as a strategic-form game. Using recent results in optimal control, we demonstrate that an energy-optimal trajectory can be generated in milliseconds if the sequence of constraint activations is known a priori. Thus, rather than selecting an infinite-dimensional action from a function space, the agents select their actions from a finite number of constraints and determine the time that each becomes active. Furthermore, the agents can exactly encode their trajectory in a set of real numbers, rather than communicating their control action as an infinite-dimensional function. We demonstrate the performance of this algorithm in simulation and find an optimal trajectory in 45 milliseconds on a tablet PC.
