TC4D: Trajectory-Conditioned Text-to-4D Generation
Sherwin Bahmani, Xian Liu, Wang Yifan, Ivan Skorokhodov, Victor Rong, Ziwei Liu, Xihui Liu, Jeong Joon Park, Sergey Tulyakov, Gordon Wetzstein, Andrea Tagliasacchi, David B. Lindell
TL;DR
TC4D addresses the limitation of existing 4D generation methods that confine motion to local, bounded regions by decoupling motion into global and local components and using trajectory conditioning. It introduces a trajectory-driven global rigid transform of the scene's bounding box and a trajectory-aware VSDS-based local deformation learned from a pre-trained text-to-video model, enabling animation along arbitrary trajectories and compositional scenes. The method uses a deformable NeRF representation and hash-grid-based deformation fields, with an annealed VSDS training regime to achieve temporally coherent motion. Through user studies and ablations, TC4D achieves substantially more motion and realism than baselines like 4D-fy and DreamGaussian4D, and demonstrates applicability to end-to-end automated trajectory generation. The work highlights practical impact for controllable, large-scale 4D content and points to future avenues in multi-object motion and automated metric development.
Abstract
Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural representations, are limited in the amount of motion they can generate-they cannot synthesize motion extending far beyond the bounding box used for volume rendering. The lack of a more flexible motion model contributes to the gap in realism between 4D generation methods and recent, near-photorealistic video generation models. Here, we propose TC4D: trajectory-conditioned text-to-4D generation, which factors motion into global and local components. We represent the global motion of a scene's bounding box using rigid transformation along a trajectory parameterized by a spline. We learn local deformations that conform to the global trajectory using supervision from a text-to-video model. Our approach enables the synthesis of scenes animated along arbitrary trajectories, compositional scene generation, and significant improvements to the realism and amount of generated motion, which we evaluate qualitatively and through a user study. Video results can be viewed on our website: https://sherwinbahmani.github.io/tc4d.
