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Putting Our Minds Together: Iterative Exploration for Collaborative Mind Mapping

Ying Yang, Tim Dwyer, Zachari Swiecki, Benjamin Lee, Michael Wybrow, Maxime Cordeil, Teresa Wulandari, Bruce H. Thomas, Mark Billinghurst

TL;DR

The development of a mind-mapping system designed concurrently for both VR and desktop platforms is delineated, using an iterative methodology with groups of users to streamline the mind-mapping process while augmenting situational awareness and promoting active engagement among collaborators.

Abstract

We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system, including interactions, communication mechanisms and gamification elements, to streamline the mind-mapping process while augmenting situational awareness and promoting active engagement among collaborators. We also report our observational findings on these facets from this iterative design process.

Putting Our Minds Together: Iterative Exploration for Collaborative Mind Mapping

TL;DR

The development of a mind-mapping system designed concurrently for both VR and desktop platforms is delineated, using an iterative methodology with groups of users to streamline the mind-mapping process while augmenting situational awareness and promoting active engagement among collaborators.

Abstract

We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system, including interactions, communication mechanisms and gamification elements, to streamline the mind-mapping process while augmenting situational awareness and promoting active engagement among collaborators. We also report our observational findings on these facets from this iterative design process.
Paper Structure (9 sections, 2 figures)

This paper contains 9 sections, 2 figures.

Figures (2)

  • Figure 1: Examples of users creating mind maps in the shared workspace of the VR (left) and desktop (right) system.
  • Figure 2: Hand gestures in the VR system.