In-Hand Following of Deformable Linear Objects Using Dexterous Fingers with Tactile Sensing
Mingrui Yu, Boyuan Liang, Xiang Zhang, Xinghao Zhu, Lingfeng Sun, Changhao Wang, Shiji Song, Xiang Li, Masayoshi Tomizuka
TL;DR
This work addresses in-hand following of deformable linear objects (DLOs) using a generic dexterous hand with tactile sensing to overcome limitations of rigid grasping and parallel-gripper approaches. It proposes a unified framework combining Cartesian-space arm-hand control, tactile-based in-hand 3-D DLO pose estimation, and task-specific motion design, implemented on an open-source LEAP Hand with GelSight Mini sensors. The core contributions include an optimization-based IK solver for multi-objective fingertip control, a hybrid position/force control scheme for stable gripping, and an adaptive tactile pipeline that estimates the in-hand DLO pose via a 3-D line model parameterized as $\bm{\xi}+t\bm{\psi}$ with parameters $\Theta=(\bm{\xi},\bm{\psi},r,\Delta\bm{p})$. Experimental results show superior robustness and generalization over parallel grippers across multiple DLOs and speeds, as well as successful demonstrations of switching between grasping and following for practical tasks. The findings highlight the potential of dexterous hands with tactile sensing for real-world DLO manipulation, enabling applications such as cable routing and complex in-hand operations.”
Abstract
Most research on deformable linear object (DLO) manipulation assumes rigid grasping. However, beyond rigid grasping and re-grasping, in-hand following is also an essential skill that humans use to dexterously manipulate DLOs, which requires continuously changing the grasp point by in-hand sliding while holding the DLO to prevent it from falling. Achieving such a skill is very challenging for robots without using specially designed but not versatile end-effectors. Previous works have attempted using generic parallel grippers, but their robustness is unsatisfactory owing to the conflict between following and holding, which is hard to balance with a one-degree-of-freedom gripper. In this work, inspired by how humans use fingers to follow DLOs, we explore the usage of a generic dexterous hand with tactile sensing to imitate human skills and achieve robust in-hand DLO following. To enable the hardware system to function in the real world, we develop a framework that includes Cartesian-space arm-hand control, tactile-based in-hand 3-D DLO pose estimation, and task-specific motion design. Experimental results demonstrate the significant superiority of our method over using parallel grippers, as well as its great robustness, generalizability, and efficiency.
