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Lessons from a Pioneering Software Engineering Environment: Design Principles of Software through Pictures

Anthony I., Wasserman

Abstract

This paper describes the historical background that led to the development of the innovative Software through Pictures multi-user development environment, and the principles for its integration with other software products to create a software engineering environment covering multiple tasks in the software development lifecycle.

Lessons from a Pioneering Software Engineering Environment: Design Principles of Software through Pictures

Abstract

This paper describes the historical background that led to the development of the innovative Software through Pictures multi-user development environment, and the principles for its integration with other software products to create a software engineering environment covering multiple tasks in the software development lifecycle.
Paper Structure (7 sections, 4 figures)

This paper contains 7 sections, 4 figures.

Figures (4)

  • Figure 1: Turbo Pascal 7.1 screenshot
  • Figure 2: A Structure Chart diagram in StP
  • Figure 3: Dimensions of Tool Integration
  • Figure 4: The ECMA Reference Model for SEEs