Hierarchical Cutting of Complex Networks Performed by Random Walks
Alexandre Benatti, Luciano da F. Costa
TL;DR
This work addresses how a uniform random walk, by deleting each traversed edge, progressively dismantles a network and reveals a hierarchical binary structure captured as a dendrogram. It introduces sequential and parallel cutting dynamics and analyzes the resulting component sizes $(n,m)$ and permanence $P$, along with region-based balance metrics. Across ER, BA, and GEO networks, GEO graphs more frequently produce balanced, sizeable component pairs under parallel cuts, while permanence times are broadly similar across network types. The findings highlight network-type dependencies in dismantling behavior with implications for exploration, resilience, and design of geometric versus non-geometric networks.
Abstract
Several interesting approaches have been reported in the literature on complex networks, random walks, and hierarchy of graphs. While many of these works perform random walks on stable, fixed networks, in the present work we address the situation in which the connections traversed by each step of a uniformly random walks are progressively removed, yielding a successively less interconnected structure that may break into two components, therefore establishing a respective hierarchy. The sizes of each of these pairs of sliced networks, as well as the permanence of each connected component, are studied in the present work. Several interesting results are reported, including the tendency of geometrical networks sometimes to be broken into two components with comparable large sizes.
