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Enabling Developers, Protecting Users: Investigating Harassment and Safety in VR

Abhinaya S. B., Aafaq Sabir, Anupam Das

TL;DR

This paper investigates harassment and safety in VR by conducting a multi-perspective qualitative study with 18 harassment targets and 9 VR developers. It reveals that safety controls are varied and often ineffective across contexts, with users requesting live moderation, cross-app behavior tracking, and distress-detection, while developers cite financial, technical, and privacy barriers. The findings highlight the need for standardized safety guidelines, open-source safety tools, and privacy-preserving moderation approaches to enable scalable protection without compromising user rights. The work discusses practical pathways for platform owners, app developers, and policymakers to improve VR safety, balancing proactive moderation with user privacy and feasible implementation. The results have implications for designing cross-platform safety standards and informing policy and tooling initiatives in the rapidly expanding VR ecosystem.

Abstract

Virtual Reality (VR) has witnessed a rising issue of harassment, prompting the integration of safety controls like muting and blocking in VR applications. However, the lack of standardized safety measures across VR applications hinders their universal effectiveness, especially across contexts like socializing, gaming, and streaming. While prior research has studied safety controls in social VR applications, our user study (n = 27) takes a multi-perspective approach, examining both users' perceptions of safety control usability and effectiveness as well as the challenges that developers face in designing and deploying VR safety controls. We identify challenges VR users face while employing safety controls, such as finding users in crowded virtual spaces to block them. VR users also find controls ineffective in addressing harassment; for instance, they fail to eliminate the harassers' presence from the environment. Further, VR users find the current methods of submitting evidence for reports time-consuming and cumbersome. Improvements desired by users include live moderation and behavior tracking across VR apps; however, developers cite technological, financial, and legal obstacles to implementing such solutions, often due to a lack of awareness and high development costs. We emphasize the importance of establishing technical and legal guidelines to enhance user safety in virtual environments.

Enabling Developers, Protecting Users: Investigating Harassment and Safety in VR

TL;DR

This paper investigates harassment and safety in VR by conducting a multi-perspective qualitative study with 18 harassment targets and 9 VR developers. It reveals that safety controls are varied and often ineffective across contexts, with users requesting live moderation, cross-app behavior tracking, and distress-detection, while developers cite financial, technical, and privacy barriers. The findings highlight the need for standardized safety guidelines, open-source safety tools, and privacy-preserving moderation approaches to enable scalable protection without compromising user rights. The work discusses practical pathways for platform owners, app developers, and policymakers to improve VR safety, balancing proactive moderation with user privacy and feasible implementation. The results have implications for designing cross-platform safety standards and informing policy and tooling initiatives in the rapidly expanding VR ecosystem.

Abstract

Virtual Reality (VR) has witnessed a rising issue of harassment, prompting the integration of safety controls like muting and blocking in VR applications. However, the lack of standardized safety measures across VR applications hinders their universal effectiveness, especially across contexts like socializing, gaming, and streaming. While prior research has studied safety controls in social VR applications, our user study (n = 27) takes a multi-perspective approach, examining both users' perceptions of safety control usability and effectiveness as well as the challenges that developers face in designing and deploying VR safety controls. We identify challenges VR users face while employing safety controls, such as finding users in crowded virtual spaces to block them. VR users also find controls ineffective in addressing harassment; for instance, they fail to eliminate the harassers' presence from the environment. Further, VR users find the current methods of submitting evidence for reports time-consuming and cumbersome. Improvements desired by users include live moderation and behavior tracking across VR apps; however, developers cite technological, financial, and legal obstacles to implementing such solutions, often due to a lack of awareness and high development costs. We emphasize the importance of establishing technical and legal guidelines to enhance user safety in virtual environments.
Paper Structure (21 sections, 6 tables)