On the computation of lattice sums without translational invariance
Andreas A. Buchheit, Torsten Keßler, Kirill Serkh
TL;DR
This work tackles the challenge of computing oscillatory lattice sums in finite geometries where translational invariance breaks down. It develops a unified framework based on a set zeta function $Z_{L,\nu}$ and a generalized Crandall representation, enabling exponential convergence for non-translationally invariant sums over corners and parallelepipeds via Hadamard integral representations. The authors derive non-oscillatory integral forms and a stable numerical algorithm that scales with geometric complexity rather than particle count, demonstrated by simulating a macroscopic 3D spin structure with approximate particle number $3\times 10^{23}$ on a conventional laptop and providing open-source code. This approach yields accurate long-range interaction energies in bounded lattices and offers a pathway to efficient boundary-aware simulations in condensed matter and topological quantum physics, including potential applications to Majorana-based devices and quasi-crystalline systems.
Abstract
This paper introduces a new method for the efficient computation of oscillatory multidimensional lattice sums in geometries with boundaries. Such sums are ubiquitous in both pure and applied mathematics, and have immediate applications in condensed matter physics and topological quantum physics. The challenge in their evaluation results from the combination of singular long-range interactions with the loss of translational invariance caused by the boundaries, rendering standard tools ineffective. Our work shows that these lattice sums can be generated from a generalization of the Riemann zeta function to multidimensional non-periodic lattice sums. We put forth a new representation of this zeta function together with a numerical algorithm that ensures exponential convergence across an extensive range of geometries. Notably, our method's runtime is influenced only by the complexity of the considered geometries and not by the number of particles, providing the foundation for efficient simulations of macroscopic condensed matter systems. We showcase the practical utility of our method by computing interaction energies in a three-dimensional crystal structure with $3\times 10^{23}$ particles. Our method's accuracy is demonstrated through extensive numerical experiments. A reference implementation is provided online along with this article.
