Projection Mapping under Environmental Lighting by Replacing Room Lights with Heterogeneous Projectors
Masaki Takeuchi, Hiroki Kusuyama, Daisuke Iwai, Kosuke Sato
TL;DR
This work tackles the limitation of projection mapping in lit environments by substituting room lighting with a heterogeneous array of projectors that replicate ambient illumination around the PM target. It introduces a distributed projector optimization framework to reproduce environmental lighting and employs a large-aperture projector as an area light to illuminate surrounding surfaces, reducing hard shadows and high-luminance artifacts. Experimental results show improved PM contrast and realism under environmental lighting, and user studies indicate a shift from aperture-color to surface-color appearance, enhancing perceptual naturalness and collaborative usability. Together, the methods extend PM applicability to typical rooms, enabling more practical and communicative augmented surfaces without wearable devices.
Abstract
Projection mapping (PM) is a technique that enhances the appearance of real-world surfaces using projected images, enabling multiple people to view augmentations simultaneously, thereby facilitating communication and collaboration. However, PM typically requires a dark environment to achieve high-quality projections, limiting its practicality. In this paper, we overcome this limitation by replacing conventional room lighting with heterogeneous projectors. These projectors replicate environmental lighting by selectively illuminating the scene, excluding the projection target. Our contributions include a distributed projector optimization framework designed to effectively replicate environmental lighting and the incorporation of a large-aperture projector, in addition to standard projectors, to reduce high-luminance emitted rays and hard shadows -- undesirable factors for collaborative tasks in PM. We conducted a series of quantitative and qualitative experiments, including user studies, to validate our approach. Our findings demonstrate that our projector-based lighting system significantly enhances the contrast and realism of PM results even under environmental lighting compared to typical lights. Furthermore, our method facilitates a substantial shift in the perceived color mode from the undesirable aperture-color mode, where observers perceive the projected object as self-luminous, to the surface-color mode in PM.
