Swin3D++: Effective Multi-Source Pretraining for 3D Indoor Scene Understanding
Yu-Qi Yang, Yu-Xiao Guo, Yang Liu
TL;DR
Swin3D++ addresses the challenge of leveraging multiple 3D indoor datasets with differing domain characteristics for pretraining. By introducing domain-specific components—domain-specific initial feature embedding, domain-specific layer normalization, domain-specific voxel prompts, and domain-modulated cRSE/VM-cRSE—and a source augmentation strategy, the method effectively mitigates domain discrepancy during multi-source pretraining. The approach, validated on Structured3D and ScanNet, achieves state-of-the-art results across 3D semantic segmentation, detection, and instance segmentation, while also enabling data-efficient learning by fine-tuning a small set of domain-specific parameters. This work demonstrates the practical value of structured multi-source pretraining for robust 3D indoor scene understanding and points to future expansion to outdoor multi-source data.
Abstract
Data diversity and abundance are essential for improving the performance and generalization of models in natural language processing and 2D vision. However, 3D vision domain suffers from the lack of 3D data, and simply combining multiple 3D datasets for pretraining a 3D backbone does not yield significant improvement, due to the domain discrepancies among different 3D datasets that impede effective feature learning. In this work, we identify the main sources of the domain discrepancies between 3D indoor scene datasets, and propose Swin3D++, an enhanced architecture based on Swin3D for efficient pretraining on multi-source 3D point clouds. Swin3D++ introduces domain-specific mechanisms to Swin3D's modules to address domain discrepancies and enhance the network capability on multi-source pretraining. Moreover, we devise a simple source-augmentation strategy to increase the pretraining data scale and facilitate supervised pretraining. We validate the effectiveness of our design, and demonstrate that Swin3D++ surpasses the state-of-the-art 3D pretraining methods on typical indoor scene understanding tasks. Our code and models will be released at https://github.com/microsoft/Swin3D
