Zero-BEV: Zero-shot Projection of Any First-Person Modality to BEV Maps
Gianluca Monaci, Leonid Antsfeld, Boris Chidlovskii, Christian Wolf
TL;DR
Zero-BEV tackles the problem of projecting first-person modality information to BEV maps without depth and with zero-shot support across modalities. It achieves this by disentangling the geometric FPV→BEV projection from the modality translation, using synthetic data generation to decorrelate scene content from texture and a transformer-based cross-attention architecture to map FPV columns to BEV rays. The paper also explores an inductive-bias variant and a residual depth-guided variant, showing that the approach yields superior zero-shot BEV performance on semantic maps and can handle additional modalities such as motion and bounding boxes. The results demonstrate practical impact for flexible, depth-free BEV representations applicable to diverse tasks in robotics and autonomous systems.
Abstract
Bird's-eye view (BEV) maps are an important geometrically structured representation widely used in robotics, in particular self-driving vehicles and terrestrial robots. Existing algorithms either require depth information for the geometric projection, which is not always reliably available, or are trained end-to-end in a fully supervised way to map visual first-person observations to BEV representation, and are therefore restricted to the output modality they have been trained for. In contrast, we propose a new model capable of performing zero-shot projections of any modality available in a first person view to the corresponding BEV map. This is achieved by disentangling the geometric inverse perspective projection from the modality transformation, eg. RGB to occupancy. The method is general and we showcase experiments projecting to BEV three different modalities: semantic segmentation, motion vectors and object bounding boxes detected in first person. We experimentally show that the model outperforms competing methods, in particular the widely used baseline resorting to monocular depth estimation.
