HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting
Zhenglin Zhou, Fan Ma, Hehe Fan, Zongxin Yang, Yi Yang
TL;DR
HeadStudio addresses the challenge of text-to-animatable 3D head avatars by coupling 3D Gaussian splatting with an animatable head prior (FLAME). It introduces Animatable Head Gaussian and a Text to Avatar Optimization pipeline with super-dense initialization, animation-aware diffusion distillation with MediaPipe guidance, and adaptive geometry regularization. The method delivers high-fidelity avatars with real-time rendering (≥40 fps at 1024 resolution) and supports driving via speech and video. Empirical results demonstrate superior geometry, texture fidelity, and animation coherence compared with state-of-the-art static and dynamic head methods. The work enables efficient text-to-avatar creation for real-time applications.
Abstract
Creating digital avatars from textual prompts has long been a desirable yet challenging task. Despite the promising results achieved with 2D diffusion priors, current methods struggle to create high-quality and consistent animated avatars efficiently. Previous animatable head models like FLAME have difficulty in accurately representing detailed texture and geometry. Additionally, high-quality 3D static representations face challenges in semantically driving with dynamic priors. In this paper, we introduce \textbf{HeadStudio}, a novel framework that utilizes 3D Gaussian splatting to generate realistic and animatable avatars from text prompts. Firstly, we associate 3D Gaussians with animatable head prior model, facilitating semantic animation on high-quality 3D representations. To ensure consistent animation, we further enhance the optimization from initialization, distillation, and regularization to jointly learn the shape, texture, and animation. Extensive experiments demonstrate the efficacy of HeadStudio in generating animatable avatars from textual prompts, exhibiting appealing appearances. The avatars are capable of rendering high-quality real-time ($\geq 40$ fps) novel views at a resolution of 1024. Moreover, These avatars can be smoothly driven by real-world speech and video. We hope that HeadStudio can enhance digital avatar creation and gain popularity in the community. Code is at: https://github.com/ZhenglinZhou/HeadStudio.
