FuncGrasp: Learning Object-Centric Neural Grasp Functions from Single Annotated Example Object
Hanzhi Chen, Binbin Xu, Stefan Leutenegger
TL;DR
FuncGrasp tackles dense grasp generation for unseen objects by transferring a continuous, object-centric grasp function from a single annotated exemplar using a surface-based neural representation (NSGF). It decouples geometry and grasp modeling by completing geometry on the surface and encoding grasps as a function over surface points, then uses unsupervised semantic primitives to enable cross-object transfer. The approach achieves higher grasp density and reliability than strong baselines in both simulation and real-world experiments, with substantial improvements in omni-grasp and best-grasp metrics. This framework enables data-efficient, scalable grasp transfer, though it relies on accurate geometry completion and simulator fidelity; future work aims at speedups and broader transfer robustness.
Abstract
We present FuncGrasp, a framework that can infer dense yet reliable grasp configurations for unseen objects using one annotated object and single-view RGB-D observation via categorical priors. Unlike previous works that only transfer a set of grasp poses, FuncGrasp aims to transfer infinite configurations parameterized by an object-centric continuous grasp function across varying instances. To ease the transfer process, we propose Neural Surface Grasping Fields (NSGF), an effective neural representation defined on the surface to densely encode grasp configurations. Further, we exploit function-to-function transfer using sphere primitives to establish semantically meaningful categorical correspondences, which are learned in an unsupervised fashion without any expert knowledge. We showcase the effectiveness through extensive experiments in both simulators and the real world. Remarkably, our framework significantly outperforms several strong baseline methods in terms of density and reliability for generated grasps.
