Improving Agent Interactions in Virtual Environments with Language Models
Jack Zhang
TL;DR
This paper investigates how language models can enhance agent performance in a collaborative Minecraft building task by focusing on instruction understanding. It adopts a masked language modeling approach on build descriptions to improve language grounding and task comprehension, followed by fine-tuning and transfer to stronger models. Empirical results on the Minecraft Corpus show the proposed method outperforming baselines like BAP and LearnToAsk, with decreasing training and validation losses indicating better generalization. The work demonstrates the potential of task-specific language-model adaptation to improve human–AI collaboration in multi-modal, instruction-driven environments, suggesting a promising direction for future research in grounded dialogue and collaborative robotics in virtual ecosystems.
Abstract
Enhancing AI systems with efficient communication skills for effective human assistance necessitates proactive initiatives from the system side to discern specific circumstances and interact aptly. This research focuses on a collective building assignment in the Minecraft dataset, employing language modeling to enhance task understanding through state-of-the-art methods. These models focus on grounding multi-modal understanding and task-oriented dialogue comprehension tasks, providing insights into their interpretative and responsive capabilities. Our experimental results showcase a substantial improvement over existing methods, indicating a promising direction for future research in this domain.
