LiDAR-Forest Dataset: LiDAR Point Cloud Simulation Dataset for Forestry Application
Yawen Lu, Zhuoyang Sun, Jinyuan Shao, Qianyu Guo, Yunhan Huang, Songlin Fei, Yingjie Chen
TL;DR
LiDAR-Forest addresses the scarcity of realistic LiDAR forest data by introducing an Unreal Engine–based simulation tool and a configurable forest dataset. The approach combines asset creation, scene generation, and LiDAR sensing in a five-module pipeline that injects sensor noise and human motion to bridge the gap to real-world data. It defines metrics such as InfraD and InfraNUC and demonstrates multiple LiDAR configurations to enable forest reconstruction, DBH estimation, and biomass assessment with error-free labels. The work enables efficient, scalable testing for forestry perception tasks and paves the way for multimodal sensor fusion and digital-twin forestry applications upon public release.
Abstract
The popularity of LiDAR devices and sensor technology has gradually empowered users from autonomous driving to forest monitoring, and research on 3D LiDAR has made remarkable progress over the years. Unlike 2D images, whose focused area is visible and rich in texture information, understanding the point distribution can help companies and researchers find better ways to develop point-based 3D applications. In this work, we contribute an unreal-based LiDAR simulation tool and a 3D simulation dataset named LiDAR-Forest, which can be used by various studies to evaluate forest reconstruction, tree DBH estimation, and point cloud compression for easy visualization. The simulation is customizable in tree species, LiDAR types and scene generation, with low cost and high efficiency.
