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Multi-Armed Bandits with Interference

Su Jia, Peter Frazier, Nathan Kallus

TL;DR

This work extends online experimentation to settings with spatially decaying interference (MABI) and adversarial rewards, introducing a formal model with unit-level rewards depending on all treatments. It shows switchback policies achieve $\tilde{O}(\sqrt{T})$ expected regret but with high variance, motivating a cluster-based approach that combines implicit exploration and robust partitioning to obtain a high-probability regret bound vanishing in $N$. The proposed HT-IX estimator within EXP3-IX, together with a robust $(\ell,r)$-random partition, yields near-optimal $\tilde{O}(\sqrt{kT})$ expected regret and tail guarantees that improve as the number of units grows, with Corollaries covering no-interference, $\kappa$-neighborhood interference, and power-law interference. Experiments corroborate the theory, showing substantial tail-risk reductions for cluster-based designs in large-scale settings typical of online platforms.

Abstract

Experimentation with interference poses a significant challenge in contemporary online platforms. Prior research on experimentation with interference has concentrated on the final output of a policy. The cumulative performance, while equally crucial, is less well understood. To address this gap, we introduce the problem of {\em Multi-armed Bandits with Interference} (MABI), where the learner assigns an arm to each of $N$ experimental units over a time horizon of $T$ rounds. The reward of each unit in each round depends on the treatments of {\em all} units, where the influence of a unit decays in the spatial distance between units. Furthermore, we employ a general setup wherein the reward functions are chosen by an adversary and may vary arbitrarily across rounds and units. We first show that switchback policies achieve an optimal {\em expected} regret $\tilde O(\sqrt T)$ against the best fixed-arm policy. Nonetheless, the regret (as a random variable) for any switchback policy suffers a high variance, as it does not account for $N$. We propose a cluster randomization policy whose regret (i) is optimal in {\em expectation} and (ii) admits a high probability bound that vanishes in $N$.

Multi-Armed Bandits with Interference

TL;DR

This work extends online experimentation to settings with spatially decaying interference (MABI) and adversarial rewards, introducing a formal model with unit-level rewards depending on all treatments. It shows switchback policies achieve expected regret but with high variance, motivating a cluster-based approach that combines implicit exploration and robust partitioning to obtain a high-probability regret bound vanishing in . The proposed HT-IX estimator within EXP3-IX, together with a robust -random partition, yields near-optimal expected regret and tail guarantees that improve as the number of units grows, with Corollaries covering no-interference, -neighborhood interference, and power-law interference. Experiments corroborate the theory, showing substantial tail-risk reductions for cluster-based designs in large-scale settings typical of online platforms.

Abstract

Experimentation with interference poses a significant challenge in contemporary online platforms. Prior research on experimentation with interference has concentrated on the final output of a policy. The cumulative performance, while equally crucial, is less well understood. To address this gap, we introduce the problem of {\em Multi-armed Bandits with Interference} (MABI), where the learner assigns an arm to each of experimental units over a time horizon of rounds. The reward of each unit in each round depends on the treatments of {\em all} units, where the influence of a unit decays in the spatial distance between units. Furthermore, we employ a general setup wherein the reward functions are chosen by an adversary and may vary arbitrarily across rounds and units. We first show that switchback policies achieve an optimal {\em expected} regret against the best fixed-arm policy. Nonetheless, the regret (as a random variable) for any switchback policy suffers a high variance, as it does not account for . We propose a cluster randomization policy whose regret (i) is optimal in {\em expectation} and (ii) admits a high probability bound that vanishes in .
Paper Structure (28 sections, 19 theorems, 89 equations, 5 figures, 1 algorithm)

This paper contains 28 sections, 19 theorems, 89 equations, 5 figures, 1 algorithm.

Key Result

Proposition 3.2

Let $A=(A_t)$ be an adversarial bandits policy with regret $r(T)$. Then, the MABI policy $Z=(Z_t)$ given by $Z_t = A_t \cdot {\bf 1}^U$ satisfies ${\rm Reg}(Z) = r(T).$

Figures (5)

  • Figure 1: Illustration of the RRP. The black lines are the boundary for the squares in the uniform clustering. We color the strips and quads green and red. We assign each strip to one of the two neighboring clusters; see $S^{\rm ver}_{ij}$ (dark green). Finally, assign each quad (red) to one of the four nearby clusters with equal probabilities.
  • Figure 2: VaR of Regret. We visualize the $\delta$-VaR of regret for $\delta = e^{-T}$and $\delta = e^{-T^{2/3}}$ respectively. Here we set $c=1/2$. Our cluster-randomization based policy has a much lower VaR.
  • Figure 3: VaR of Excess Regret: The figure visualizes the excess regret ${\rm Reg} -{\rm Reg}_{\rm OPT}$ that we can guarantee w.p. $1-\delta$.
  • Figure 4: $N=T^2$ case
  • Figure 5: $N=T^3$ case

Theorems & Definitions (29)

  • Definition 2.1: Regret
  • Definition 2.3: Decaying Interference Property
  • Remark 2.4: SUTVA
  • Definition 3.1: Switchback Policy
  • Proposition 3.2: Reduction to Adversarial Bandits
  • Corollary 3.3: Upper Bound on Expected Regret
  • Theorem 3.4: Lower Bound on the Expected Regret
  • Lemma 3.5: Extension to the Hypercube
  • Lemma 3.6: Bernoulli Anti-concentration Bound
  • Definition 4.1: Exposure Mapping
  • ...and 19 more