Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control
Zhongyu Li, Xue Bin Peng, Pieter Abbeel, Sergey Levine, Glen Berseth, Koushil Sreenath
TL;DR
The paper presents a general deep RL framework for versatile bipedal locomotion, introducing a dual-history I/O policy that leverages both long-term dynamics and short-term feedback to achieve robust walking, running, and jumping, including real-world deployment on Cassie. A three-stage training regime—single-task, task randomization, and dynamics randomization—enables zero-shot sim-to-real transfer and enhances disturbance robustness beyond traditional dynamics randomization. Extensive ablations show the superiority of end-to-end training of a dual-history policy over residual, distillation, or state-only baselines, with demonstrated long-horizon adaptivity to time-varying contacts, unknown terrain, and perturbations. Qualitative and quantitative real-world results include consistent in-place walking over years, a 400 m dash, 100 m dash, and a wide range of jumping maneuvers, illustrating practical impact for dynamic, high-DoF humanoid robots. The findings emphasize task randomization as a key robustness source and suggest that RL can jointly perform trajectory optimization, contact planning, and control without hand-crafted contact schedules, pointing toward unified policies for diverse legged locomotion tasks.
Abstract
This paper presents a comprehensive study on using deep reinforcement learning (RL) to create dynamic locomotion controllers for bipedal robots. Going beyond focusing on a single locomotion skill, we develop a general control solution that can be used for a range of dynamic bipedal skills, from periodic walking and running to aperiodic jumping and standing. Our RL-based controller incorporates a novel dual-history architecture, utilizing both a long-term and short-term input/output (I/O) history of the robot. This control architecture, when trained through the proposed end-to-end RL approach, consistently outperforms other methods across a diverse range of skills in both simulation and the real world. The study also delves into the adaptivity and robustness introduced by the proposed RL system in developing locomotion controllers. We demonstrate that the proposed architecture can adapt to both time-invariant dynamics shifts and time-variant changes, such as contact events, by effectively using the robot's I/O history. Additionally, we identify task randomization as another key source of robustness, fostering better task generalization and compliance to disturbances. The resulting control policies can be successfully deployed on Cassie, a torque-controlled human-sized bipedal robot. This work pushes the limits of agility for bipedal robots through extensive real-world experiments. We demonstrate a diverse range of locomotion skills, including: robust standing, versatile walking, fast running with a demonstration of a 400-meter dash, and a diverse set of jumping skills, such as standing long jumps and high jumps.
