SGV3D:Towards Scenario Generalization for Vision-based Roadside 3D Object Detection
Lei Yang, Xinyu Zhang, Jun Li, Li Wang, Chuang Zhang, Li Ju, Zhiwei Li, Yang Shen
TL;DR
SGV3D tackles the challenge of scenario generalization for vision-based roadside 3D object detection by mitigating background overfitting and diversifying foreground instances. It introduces a Background-Suppressed BEV Detector (BMS) to attenuate background features during 2D→BEV projection and a Semi-supervised Data Generation Pipeline (SSDG) to synthesize diverse, well-labeled training data from unlabeled new-scene imagery, leveraging a multi-round self-training framework. Empirical results on the DAIR-V2X-I and Rope3D benchmarks show substantial gains in heterogeneous settings, with notable improvements over state-of-the-art methods across vehicles, pedestrians, and cyclists, and across cars and large vehicles on Rope3D. The work highlights the importance of separating background suppression and foreground enrichment to achieve robust cross-scene roadside perception, and it provides a practical, scalable approach for deployment in new environments.
Abstract
Roadside perception can greatly increase the safety of autonomous vehicles by extending their perception ability beyond the visual range and addressing blind spots. However, current state-of-the-art vision-based roadside detection methods possess high accuracy on labeled scenes but have inferior performance on new scenes. This is because roadside cameras remain stationary after installation and can only collect data from a single scene, resulting in the algorithm overfitting these roadside backgrounds and camera poses. To address this issue, in this paper, we propose an innovative Scenario Generalization Framework for Vision-based Roadside 3D Object Detection, dubbed SGV3D. Specifically, we employ a Background-suppressed Module (BSM) to mitigate background overfitting in vision-centric pipelines by attenuating background features during the 2D to bird's-eye-view projection. Furthermore, by introducing the Semi-supervised Data Generation Pipeline (SSDG) using unlabeled images from new scenes, diverse instance foregrounds with varying camera poses are generated, addressing the risk of overfitting specific camera poses. We evaluate our method on two large-scale roadside benchmarks. Our method surpasses all previous methods by a significant margin in new scenes, including +42.57% for vehicle, +5.87% for pedestrian, and +14.89% for cyclist compared to BEVHeight on the DAIR-V2X-I heterologous benchmark. On the larger-scale Rope3D heterologous benchmark, we achieve notable gains of 14.48% for car and 12.41% for large vehicle. We aspire to contribute insights on the exploration of roadside perception techniques, emphasizing their capability for scenario generalization. The code will be available at https://github.com/yanglei18/SGV3D
