AccessLens: Auto-detecting Inaccessibility of Everyday Objects
Nahyun Kwon, Qian Lu, Muhammad Hasham Qazi, Joanne Liu, Changhoon Oh, Shu Kong, Jeeeun Kim
TL;DR
AccessLens addresses the problem of contextual inaccessibility in everyday interfaces by introducing an end-to-end pipeline built on AccessDB and AccessReal for inaccessibility detection, and AccessMeta to map detections to 3D-printed augmentation designs. The system combines a detector trained on a novel 21 inaccessibility classes across 6 object types with a metadata-driven dictionary of augmentations, enabling low-cost, user-driven retrofitting of legacy objects. Through design studies, user and expert evaluations, and detector experiments, the work demonstrates improved awareness and practical pathways for implementing accessibility enhancements, while discussing challenges such as domain gaps, customization needs, and standard alignment. The work envisions scalable, participatory approaches to accessibility that extend beyond diagnosed disabilities, potentially fostering altruistic and community-driven improvements to indoor environments.
Abstract
In our increasingly diverse society, everyday physical interfaces often present barriers, impacting individuals across various contexts. This oversight, from small cabinet knobs to identical wall switches that can pose different contextual challenges, highlights an imperative need for solutions. Leveraging low-cost 3D-printed augmentations such as knob magnifiers and tactile labels seems promising, yet the process of discovering unrecognized barriers remains challenging because disability is context-dependent. We introduce AccessLens, an end-to-end system designed to identify inaccessible interfaces in daily objects, and recommend 3D-printable augmentations for accessibility enhancement. Our approach involves training a detector using the novel AccessDB dataset designed to automatically recognize 21 distinct Inaccessibility Classes (e.g., bar-small and round-rotate) within 6 common object categories (e.g., handle and knob). AccessMeta serves as a robust way to build a comprehensive dictionary linking these accessibility classes to open-source 3D augmentation designs. Experiments demonstrate our detector's performance in detecting inaccessible objects.
