Media2Face: Co-speech Facial Animation Generation With Multi-Modality Guidance
Qingcheng Zhao, Pengyu Long, Qixuan Zhang, Dafei Qin, Han Liang, Longwen Zhang, Yingliang Zhang, Jingyi Yu, Lan Xu
TL;DR
This work tackles the scarcity of high-quality 4D facial data and the need for flexible conditioning in co-speech 3D facial animation. It introduces General Neural Parametric Facial Asset (GNPFA), a neural latent space that disentangles expression from identity using Range of Motion (RoM) data, and constructs the Media2Face Diffusion model operating in this latent space, guided by multi-modal inputs ($A$ from audio, $P$ from CLIP for text/image prompts). The resulting Media2Face model achieves high-fidelity lip-sync, nuanced expressions, and rhythmically aligned head motion, with the large, diverse M2F-D dataset enabling robust learning; it also supports keyframe editing and CLIP-guided style control for flexible editing. The approach demonstrates strong quantitative and qualitative performance gains over prior methods and offers practical applications for real-time, multi-modal, stylized co-speech facial animation in virtual agents and related AI systems.
Abstract
The synthesis of 3D facial animations from speech has garnered considerable attention. Due to the scarcity of high-quality 4D facial data and well-annotated abundant multi-modality labels, previous methods often suffer from limited realism and a lack of lexible conditioning. We address this challenge through a trilogy. We first introduce Generalized Neural Parametric Facial Asset (GNPFA), an efficient variational auto-encoder mapping facial geometry and images to a highly generalized expression latent space, decoupling expressions and identities. Then, we utilize GNPFA to extract high-quality expressions and accurate head poses from a large array of videos. This presents the M2F-D dataset, a large, diverse, and scan-level co-speech 3D facial animation dataset with well-annotated emotional and style labels. Finally, we propose Media2Face, a diffusion model in GNPFA latent space for co-speech facial animation generation, accepting rich multi-modality guidances from audio, text, and image. Extensive experiments demonstrate that our model not only achieves high fidelity in facial animation synthesis but also broadens the scope of expressiveness and style adaptability in 3D facial animation.
