Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relighting
Benjamin Ummenhofer, Sanskar Agrawal, Rene Sepulveda, Yixing Lao, Kai Zhang, Tianhang Cheng, Stephan Richter, Shenlong Wang, German Ros
TL;DR
This work introduces Objects With Lighting, a real-world dataset and benchmark for evaluating reconstruction, rendering, and relighting of objects under novel illumination. It pairs ground-truth environment maps with posed images and calibrated geometry, enabling quantitative assessment of relighting fidelity using a simple Mitsuba+NeuS baseline and a broad set of state-of-the-art methods. The experiments reveal that relighting under unseen lighting is more challenging than standard novel-view synthesis and expose failure modes not evident in synthetic data. By providing code and evaluation tools, the dataset aims to accelerate progress in real-world inverse rendering and relighting research.
Abstract
Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting conditions and yet evaluations of inverse rendering methods rely on novel view synthesis data or simplistic synthetic datasets for quantitative analysis. This work presents a real-world dataset for measuring the reconstruction and rendering of objects for relighting. To this end, we capture the environment lighting and ground truth images of the same objects in multiple environments allowing to reconstruct the objects from images taken in one environment and quantify the quality of the rendered views for the unseen lighting environments. Further, we introduce a simple baseline composed of off-the-shelf methods and test several state-of-the-art methods on the relighting task and show that novel view synthesis is not a reliable proxy to measure performance. Code and dataset are available at https://github.com/isl-org/objects-with-lighting .
