A Geometric Embedding Approach to Multiple Games and Multiple Populations
Bastian Boll, Jonas Cassel, Peter Albers, Stefania Petra, Christoph Schnörr
TL;DR
The paper introduces a geometric meta-simplex embedding that reduces multi-population replicator dynamics to single-population dynamics on a joint simplex, enabling unified analysis of multi-population and multi-game dynamics. It centers on two isometric embedding theorems implemented via linear maps $M$ and $Q$ and a nonlinear payoff transformation $\widehat{F}=Q\circ F\circ M$, with an isometric embedding $T:\mathcal{W}\to\mathcal{T}\subseteq\mathcal{S}_N$ and maximum-entropy marginalization. The framework extends to nonlinear payoffs, tangent-space parameterizations, and learning from data, showing how standard asymptotic results for single-population replicator dynamics transfer to the multi-population setting, and connects to Segre embeddings and potential quantum-state generalizations. Overall, the work provides a robust mathematical toolkit for analyzing complex population dynamics across biology and related fields, clarifying when multi-population and multi-game models align and how to study them within a unified geometric framework.
Abstract
This paper studies a meta-simplex concept and geometric embedding framework for multi-population replicator dynamics. Central results are two embedding theorems which constitute a formal reduction of multi-population replicator dynamics to single-population ones. In conjunction with a robust mathematical formalism, this provides a toolset for analyzing complex multi-population models. Our framework provides a unifying perspective on different population dynamics in the literature which in particular enables to establish a formal link between multi-population and multi-game dynamics.
