FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes
Genghao Zhang, Yuxi Wang, Chuanchen Luo, Shibiao Xu, Zhaoxiang Zhang, Man Zhang, Junran Peng
TL;DR
FurniScene introduces a large-scale, meticulously designed 3D indoor scene dataset with extensive furniture diversity and rich annotations, addressing realism and diversity gaps in prior datasets. It then presents TSDSM, a two-stage diffusion framework that first generates a furniture list from text and then constructs layout through diffusion-guided retrieval and placement, achieving superior realism on standard metrics. The work includes thorough data acquisition, annotation, and augmentation pipelines, and demonstrates strong qualitative and quantitative gains over baselines. Overall, FurniScene and TSDSM advance scalable, realistic indoor scene synthesis and understanding, with practical implications for gaming, VR, and interior design research.
Abstract
Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generation methods can produce reasonable room layouts but often lack diversity and realism. This is primarily due to the limited coverage of existing datasets, including only large furniture without tiny furnishings in daily life. To address these challenges, we propose FurniScene, a large-scale 3D room dataset with intricate furnishing scenes from interior design professionals. Specifically, the FurniScene consists of 11,698 rooms and 39,691 unique furniture CAD models with 89 different types, covering things from large beds to small teacups on the coffee table. To better suit fine-grained indoor scene layout generation, we introduce a novel Two-Stage Diffusion Scene Model (TSDSM) and conduct an evaluation benchmark for various indoor scene generation based on FurniScene. Quantitative and qualitative evaluations demonstrate the capability of our method to generate highly realistic indoor scenes. Our dataset and code will be publicly available soon.
