Integrating Open-World Shared Control in Immersive Avatars
Patrick Naughton, James Seungbum Nam, Andrew Stratton, Kris Hauser
TL;DR
Teleoperation of immersive avatar robots enables remote manipulation but struggles with proficiency in open-world tasks. The authors propose a framework that combines open-world shared control with an immersive avatar interface, featuring an in-headset hierarchical pie menu, AR affordances, and a structured intent predictor to offer direct, shared, and autonomous control. Key contributions include affordance-based assistive actions, a predictive menu that reduces choices to a top set, and an open-world predictor trained on $150$ expert demonstrations, validated by a $N=19$ novice human-subject study showing improved success rates and shorter task times while maintaining presence. The results demonstrate that immersive teleoperation can benefit from open-world assistance without sacrificing immersion, suggesting scalable applicability to hazardous or complex environments.
Abstract
Teleoperated avatar robots allow people to transport their manipulation skills to environments that may be difficult or dangerous to work in. Current systems are able to give operators direct control of many components of the robot to immerse them in the remote environment, but operators still struggle to complete tasks as competently as they could in person. We present a framework for incorporating open-world shared control into avatar robots to combine the benefits of direct and shared control. This framework preserves the fluency of our avatar interface by minimizing obstructions to the operator's view and using the same interface for direct, shared, and fully autonomous control. In a human subjects study (N=19), we find that operators using this framework complete a range of tasks significantly more quickly and reliably than those that do not.
