Significance of Anatomical Constraints in Virtual Try-On
Debapriya Roy, Sanchayan Santra, Diganta Mukherjee, Bhabatosh Chanda
TL;DR
This work tackles Virtual Try-On under challenging poses where arm bending and inter-part overlaps degrade realism with traditional TPS- or flow-based warps. It introduces an Anatomy-Aware Geometric (ATAG) transform that models the upper garment as independently warpable torso and sleeves, enabling pose-consistent deformations, and a part-based warping pipeline combined with Mask Prediction Network (MPN) and Image Synthesizer Network (ISN) to handle occlusions and synthesis. Through extensive experiments on MPV and VITON-HD, the method demonstrates competitive quantitative performance and clearer visual quality in complex poses, with ablations confirming the benefit of the MPN and parsing branch. The approach advances pose-robust VTON by aligning garment warping with human anatomy, and it offers a scalable framework that can extend to more garment parts and higher-resolution synthesis.
Abstract
The system of Virtual Try-ON (VTON) allows a user to try a product virtually. In general, a VTON system takes a clothing source and a person's image to predict the try-on output of the person in the given clothing. Although existing methods perform well for simple poses, in case of bent or crossed arms posture or when there is a significant difference between the alignment of the source clothing and the pose of the target person, these methods fail by generating inaccurate clothing deformations. In the VTON methods that employ Thin Plate Spline (TPS) based clothing transformations, this mainly occurs for two reasons - (1)~the second-order smoothness constraint of TPS that restricts the bending of the object plane. (2)~Overlaps among different clothing parts (e.g., sleeves and torso) can not be modeled by a single TPS transformation, as it assumes the clothing as a single planar object; therefore, disregards the independence of movement of different clothing parts. To this end, we make two major contributions. Concerning the bending limitations of TPS, we propose a human AnaTomy-Aware Geometric (ATAG) transformation. Regarding the overlap issue, we propose a part-based warping approach that divides the clothing into independently warpable parts to warp them separately and later combine them. Extensive analysis shows the efficacy of this approach.
