Image Restoration Through Generalized Ornstein-Uhlenbeck Bridge
Conghan Yue, Zhengwei Peng, Junlong Ma, Shiyan Du, Pengxu Wei, Dongyu Zhang
TL;DR
The paper addresses restoring HQ images from degraded LQ inputs in ill-posed inverse problems. It introduces the Generalized Ornstein-Uhlenbeck Bridge (GOUB), a diffusion-bridge framework built on a GOU process and Doob's $h$-transform to realize direct point-to-point HQ↔LQ mappings, plus a Mean-ODE variant for efficient, detail-preserving restoration. By deriving closed-form forward/backward transitions and a maximum-likelihood training objective, the authors show GOUB subsumes several diffusion-bridge models as special cases and achieve state-of-the-art results across inpainting, deraining, and super-resolution. Empirical results, ablations, and theoretical analysis demonstrate GOUB's universality, efficiency, and practical impact for robust image restoration, accompanied by public code for reproducibility.
Abstract
Diffusion models exhibit powerful generative capabilities enabling noise mapping to data via reverse stochastic differential equations. However, in image restoration, the focus is on the mapping relationship from low-quality to high-quality images. Regarding this issue, we introduce the Generalized Ornstein-Uhlenbeck Bridge (GOUB) model. By leveraging the natural mean-reverting property of the generalized OU process and further eliminating the variance of its steady-state distribution through the Doob's h-transform, we achieve diffusion mappings from point to point enabling the recovery of high-quality images from low-quality ones. Moreover, we unravel the fundamental mathematical essence shared by various bridge models, all of which are special instances of GOUB and empirically demonstrate the optimality of our proposed models. Additionally, we present the corresponding Mean-ODE model adept at capturing both pixel-level details and structural perceptions. Experimental outcomes showcase the state-of-the-art performance achieved by both models across diverse tasks, including inpainting, deraining, and super-resolution. Code is available at \url{https://github.com/Hammour-steak/GOUB}.
