Computing Perfect Bayesian Equilibria in Sequential Auctions with Verification
Vinzenz Thoma, Vitor Bosshard, Sven Seuken
TL;DR
This paper develops a principled method for computing pure-strategy $\varepsilon$-Perfect Bayesian Equilibria in sequential auctions with continuous action and value spaces, augmented by a verification phase that upper-bounds the utility loss relative to the unabstracted game. It introduces a belief-augmented dynamic program and a finite abstraction that discretizes bidder types and public beliefs, enabling backward induction to obtain equilibrium candidates by solving finite stage auctions via iterated best responses. A decomposition theorem guarantees that the computed equilibria in the abstracted game yield bounded utility loss in the original auction, with a practical verification procedure to compute $\varepsilon$ using only finite checks on vertices and a finite belief set. The approach reproduces known PBEs in several sequential settings (e.g., sequential sales with/without ascending reserves) and yields new insights in multi-round combinatorial auctions, including non-trivial shading patterns, while remaining computationally scalable due to parallelizable Monte Carlo and pattern-search methods. Overall, the work provides a verifiable, scalable framework that complements RL approaches for equilibrium computation in complex, multi-round auction environments.
Abstract
We present an algorithm for computing pure-strategy epsilon-perfect Bayesian equilibria in sequential auctions with continuous action and value spaces. Importantly, our algorithm includes a verification phase that computes an upper bound on the utility loss of the found strategies. Prior work on equilibrium computation in auctions with verification has focussed on the single-round case, but the methods do not work for sequential auctions because of two main challenges: (1) there are infinitely many subgames, and (2) the setting has no optimal substructure as bidders' beliefs and best response strategies depend on the strategies of previous rounds. We make two contributions. First, we introduce a tailor-made game abstraction that discretizes the auction and augments the state space with the public beliefs, such that an approximate equilibrium can be computed via dynamic programming. Second, we prove a decomposition theorem to upper bound the utility loss of the computed equilibrium. This is essential because it is neither guaranteed that the auction has an equilibrium nor that any algorithm converges to it. We validate our algorithm on multiple settings with known equilibria and apply it to a new multi-round combinatorial auction.
