Virtual Home Staging: Inverse Rendering and Editing an Indoor Panorama under Natural Illumination
Guanzhou Ji, Azadeh O. Sawyer, Srinivasa G. Narasimhan
TL;DR
The paper tackles realistic 360° virtual home staging by enabling furniture editing in indoor panoramas under natural outdoor lighting. It combines calibrated indoor-outdoor HDR capture, panoramic furniture removal, automatic floor layout, and full 3D rendering to achieve photorealistic relighting and object insertion. Key contributions include the Cali-HDR calibrated HDR dataset, a panorama-aware furniture removal and inpainting pipeline, a rule-based automatic floor layout method, and a complete indoor virtual staging workflow. The approach enables practical, high-fidelity virtual staging for real-world indoor scenes, supporting applications in real estate and interior design through accurate global illumination and geometry-aware rendering.
Abstract
We propose a novel inverse rendering method that enables the transformation of existing indoor panoramas with new indoor furniture layouts under natural illumination. To achieve this, we captured indoor HDR panoramas along with real-time outdoor hemispherical HDR photographs. Indoor and outdoor HDR images were linearly calibrated with measured absolute luminance values for accurate scene relighting. Our method consists of three key components: (1) panoramic furniture detection and removal, (2) automatic floor layout design, and (3) global rendering with scene geometry, new furniture objects, and a real-time outdoor photograph. We demonstrate the effectiveness of our workflow in rendering indoor scenes under different outdoor illumination conditions. Additionally, we contribute a new calibrated HDR (Cali-HDR) dataset that consists of 137 calibrated indoor panoramas and their associated outdoor photographs.
