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FlashOcc: Fast and Memory-Efficient Occupancy Prediction via Channel-to-Height Plugin

Zichen Yu, Changyong Shu, Jiajun Deng, Kangjie Lu, Zongdai Liu, Jiangyong Yu, Dawei Yang, Hui Li, Yan Chen

TL;DR

This work proposes a plug-and-play paradigm, namely FlashOCC, to consolidate rapid and memory-efficient occupancy prediction while maintaining high precision, and makes two improvements based on the contemporary voxel-level occupancy prediction approaches.

Abstract

Given the capability of mitigating the long-tail deficiencies and intricate-shaped absence prevalent in 3D object detection, occupancy prediction has become a pivotal component in autonomous driving systems. However, the procession of three-dimensional voxel-level representations inevitably introduces large overhead in both memory and computation, obstructing the deployment of to-date occupancy prediction approaches. In contrast to the trend of making the model larger and more complicated, we argue that a desirable framework should be deployment-friendly to diverse chips while maintaining high precision. To this end, we propose a plug-and-play paradigm, namely FlashOCC, to consolidate rapid and memory-efficient occupancy prediction while maintaining high precision. Particularly, our FlashOCC makes two improvements based on the contemporary voxel-level occupancy prediction approaches. Firstly, the features are kept in the BEV, enabling the employment of efficient 2D convolutional layers for feature extraction. Secondly, a channel-to-height transformation is introduced to lift the output logits from the BEV into the 3D space. We apply the FlashOCC to diverse occupancy prediction baselines on the challenging Occ3D-nuScenes benchmarks and conduct extensive experiments to validate the effectiveness. The results substantiate the superiority of our plug-and-play paradigm over previous state-of-the-art methods in terms of precision, runtime efficiency, and memory costs, demonstrating its potential for deployment. The code will be made available.

FlashOcc: Fast and Memory-Efficient Occupancy Prediction via Channel-to-Height Plugin

TL;DR

This work proposes a plug-and-play paradigm, namely FlashOCC, to consolidate rapid and memory-efficient occupancy prediction while maintaining high precision, and makes two improvements based on the contemporary voxel-level occupancy prediction approaches.

Abstract

Given the capability of mitigating the long-tail deficiencies and intricate-shaped absence prevalent in 3D object detection, occupancy prediction has become a pivotal component in autonomous driving systems. However, the procession of three-dimensional voxel-level representations inevitably introduces large overhead in both memory and computation, obstructing the deployment of to-date occupancy prediction approaches. In contrast to the trend of making the model larger and more complicated, we argue that a desirable framework should be deployment-friendly to diverse chips while maintaining high precision. To this end, we propose a plug-and-play paradigm, namely FlashOCC, to consolidate rapid and memory-efficient occupancy prediction while maintaining high precision. Particularly, our FlashOCC makes two improvements based on the contemporary voxel-level occupancy prediction approaches. Firstly, the features are kept in the BEV, enabling the employment of efficient 2D convolutional layers for feature extraction. Secondly, a channel-to-height transformation is introduced to lift the output logits from the BEV into the 3D space. We apply the FlashOCC to diverse occupancy prediction baselines on the challenging Occ3D-nuScenes benchmarks and conduct extensive experiments to validate the effectiveness. The results substantiate the superiority of our plug-and-play paradigm over previous state-of-the-art methods in terms of precision, runtime efficiency, and memory costs, demonstrating its potential for deployment. The code will be made available.
Paper Structure (4 sections, 1 figure)

This paper contains 4 sections, 1 figure.

Figures (1)

  • Figure 1: Example of caption. It is set in Roman so that mathematics (always set in Roman: $B \sin A = A \sin B$) may be included without an ugly clash.