Designing and Evaluating an Adaptive Virtual Reality System using EEG Frequencies to Balance Internal and External Attention States
Francesco Chiossi, Changkun Ou, Carolina Gerhardt, Felix Putze, Sven Mayer
TL;DR
This paper tackles VR cognitive workload and engagement by proposing an EEG-driven adaptive VR system that balances internal and external attention during a visual working memory task. It uses alpha and theta EEG bands to dynamically adjust peripheral distractors (NPCs) in real time, comparing two strategies that optimize either internal or external attention. The study demonstrates the feasibility of online adaptation, achieving an offline-to-online classification accuracy of about $0.86$ with an LDA model and showing improved WM accuracy under internal-attention optimization while external-attention optimization increases perceived workload. These results highlight the potential for physiologically driven, attention-aware VR to enhance task performance and user experience, with openly shared datasets and code to foster further development.
Abstract
Virtual reality finds various applications in productivity, entertainment, and training scenarios requiring working memory and attentional resources. Working memory relies on prioritizing relevant information and suppressing irrelevant information through internal attention, which is fundamental for successful task performance and training. Today, virtual reality systems do not account for the impact of working memory loads resulting in over or under-stimulation. In this work, we designed an adaptive system based on EEG correlates of external and internal attention to support working memory task performance. Here, participants engaged in a visual working memory N-Back task, and we adapted the visual complexity of distracting surrounding elements. Our study first demonstrated the feasibility of EEG frontal theta and parietal alpha frequency bands for dynamic visual complexity adjustments. Second, our adaptive system showed improved task performance and diminished perceived workload compared to a reverse adaptation. Our results show the effectiveness of the proposed adaptive system, allowing for the optimization of distracting elements in high-demanding conditions. Adaptive systems based on alpha and theta frequency bands allow for the regulation of attentional and executive resources to keep users engaged in a task without resulting in cognitive overload.
