Robust Zero Level-Set Extraction from Unsigned Distance Fields Based on Double Covering
Fei Hou, Xuhui Chen, Wencheng Wang, Hong Qin, Ying He
TL;DR
Robust zero level-set extraction from unsigned distance fields is challenging because zero is not a regular value and UDFs can represent open/topology-rich surfaces. The authors introduce DoubleCoverUDF (DCUDF), which builds the boundary of the $r$-offset volume to obtain a dilated double cover that is orientable, then learns a covering map $\\pi$ to project back to the target surface $S$, preserving topology. For orientable manifolds, a min-cut post-processing separates the double layers into a single surface; otherwise, the double layer is kept. Through extensive experiments on synthetic data, ShapeNet, and Deep Fashion3D, DCUDF yields meshes with fewer non-manifold artifacts and competitive Chamfer distances compared with MeshUDF and MeshCAP, while also offering memory efficiency and scalability up to MC resolutions of $1024^3$.
Abstract
In this paper, we propose a new method, called DoubleCoverUDF, for extracting the zero level-set from unsigned distance fields (UDFs). DoubleCoverUDF takes a learned UDF and a user-specified parameter $r$ (a small positive real number) as input and extracts an iso-surface with an iso-value $r$ using the conventional marching cubes algorithm. We show that the computed iso-surface is the boundary of the $r$-offset volume of the target zero level-set $S$, which is an orientable manifold, regardless of the topology of $S$. Next, the algorithm computes a covering map to project the boundary mesh onto $S$, preserving the mesh's topology and avoiding folding. If $S$ is an orientable manifold surface, our algorithm separates the double-layered mesh into a single layer using a robust minimum-cut post-processing step. Otherwise, it keeps the double-layered mesh as the output. We validate our algorithm by reconstructing 3D surfaces of open models and demonstrate its efficacy and effectiveness on synthetic models and benchmark datasets. Our experimental results confirm that our method is robust and produces meshes with better quality in terms of both visual evaluation and quantitative measures than existing UDF-based methods. The source code is available at https://github.com/jjjkkyz/DCUDF.
