ED-NeRF: Efficient Text-Guided Editing of 3D Scene with Latent Space NeRF
Jangho Park, Gihyun Kwon, Jong Chul Ye
TL;DR
ED-NeRF tackles efficient text-guided editing of 3D scenes by training NeRF in the latent space of a diffusion model and augmenting it with a refinement layer to capture cross-pixel interactions. It extends Delta Denoising Score (DDS) to 3D with masking and a reconstruction term to produce targeted edits that preserve structure and view coherence. Empirically, ED-NeRF achieves faster editing and higher-quality outputs than state-of-the-art 3D editing methods on real-world data. The approach enables scalable, practical 3D scene editing with diffusion priors.
Abstract
Recently, there has been a significant advancement in text-to-image diffusion models, leading to groundbreaking performance in 2D image generation. These advancements have been extended to 3D models, enabling the generation of novel 3D objects from textual descriptions. This has evolved into NeRF editing methods, which allow the manipulation of existing 3D objects through textual conditioning. However, existing NeRF editing techniques have faced limitations in their performance due to slow training speeds and the use of loss functions that do not adequately consider editing. To address this, here we present a novel 3D NeRF editing approach dubbed ED-NeRF by successfully embedding real-world scenes into the latent space of the latent diffusion model (LDM) through a unique refinement layer. This approach enables us to obtain a NeRF backbone that is not only faster but also more amenable to editing compared to traditional image space NeRF editing. Furthermore, we propose an improved loss function tailored for editing by migrating the delta denoising score (DDS) distillation loss, originally used in 2D image editing to the three-dimensional domain. This novel loss function surpasses the well-known score distillation sampling (SDS) loss in terms of suitability for editing purposes. Our experimental results demonstrate that ED-NeRF achieves faster editing speed while producing improved output quality compared to state-of-the-art 3D editing models.
