Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates
Ka Chun Shum, Jaeyeon Kim, Binh-Son Hua, Duc Thanh Nguyen, Sai-Kit Yeung
TL;DR
This work tackles the problem of editing 3D scenes represented by neural radiance fields (NeRFs) through language-driven manipulation, enabling insertion and removal of objects without requiring precise geometry priors. The authors propose a two-stage approach: (1) fine-tune a text-to-image diffusion model to generate object-background blended views, and (2) progressively update the background NeRF using a pose-conditioned dataset updates strategy that introduces the object from nearby views to farther views, ensuring view-consistent rendering. A key contribution is the pose-conditioned data scheduler, which stabilizes NeRF training and enables both insertion and removal by alternating between 2D image synthesis and 3D reconstruction. Experimental results show photorealistic, view-consistent edits and outperforming state-of-the-art NeRF editing baselines on both qualitative and quantitative metrics, highlighting the method’s potential for flexible, user-friendly 3D scene editing without explicit geometry priors.
Abstract
Neural radiance field is an emerging rendering method that generates high-quality multi-view consistent images from a neural scene representation and volume rendering. Although neural radiance field-based techniques are robust for scene reconstruction, their ability to add or remove objects remains limited. This paper proposes a new language-driven approach for object manipulation with neural radiance fields through dataset updates. Specifically, to insert a new foreground object represented by a set of multi-view images into a background radiance field, we use a text-to-image diffusion model to learn and generate combined images that fuse the object of interest into the given background across views. These combined images are then used for refining the background radiance field so that we can render view-consistent images containing both the object and the background. To ensure view consistency, we propose a dataset updates strategy that prioritizes radiance field training with camera views close to the already-trained views prior to propagating the training to remaining views. We show that under the same dataset updates strategy, we can easily adapt our method for object insertion using data from text-to-3D models as well as object removal. Experimental results show that our method generates photorealistic images of the edited scenes, and outperforms state-of-the-art methods in 3D reconstruction and neural radiance field blending.
