PoseFix: Correcting 3D Human Poses with Natural Language
Ginger Delmas, Philippe Weinzaepfel, Francesc Moreno-Noguer, Grégory Rogez
TL;DR
PoseFix tackles correcting 3D human poses using natural language feedback by introducing a dataset of over 135k pose pairs $(A,B)$ with textual modifiers. It develops two baselines: a text-based pose editing model with a conditional variational autoencoder and a correctional text generation model based on a transformer, each leveraging pose information and language cues. The study demonstrates that pretraining on automatically generated modifiers and targeted data augmentations substantially improves both pose-editing quality and the coherence of generated feedback, enabling practical use in animation, coaching, and robot teaching. Overall, PoseFix provides a scalable data collection pipeline and effective baselines, establishing a foundation for language-guided, fine-grained 3D pose modification.
Abstract
Automatically producing instructions to modify one's posture could open the door to endless applications, such as personalized coaching and in-home physical therapy. Tackling the reverse problem (i.e., refining a 3D pose based on some natural language feedback) could help for assisted 3D character animation or robot teaching, for instance. Although a few recent works explore the connections between natural language and 3D human pose, none focus on describing 3D body pose differences. In this paper, we tackle the problem of correcting 3D human poses with natural language. To this end, we introduce the PoseFix dataset, which consists of several thousand paired 3D poses and their corresponding text feedback, that describe how the source pose needs to be modified to obtain the target pose. We demonstrate the potential of this dataset on two tasks: (1) text-based pose editing, that aims at generating corrected 3D body poses given a query pose and a text modifier; and (2) correctional text generation, where instructions are generated based on the differences between two body poses.
