Panoptic Vision-Language Feature Fields
Haoran Chen, Kenneth Blomqvist, Francesco Milano, Roland Siegwart
TL;DR
Open-vocabulary 3D panoptic segmentation is addressed with PVLFF, which decouples semantic and instance feature fields within a neural radiance field and distills vision-language embeddings for open-set semantic understanding. The instance field is learned from 2D proposals via contrastive learning, enabling consistent multi-view instance segmentation without relying on predefined classes. PVLFF achieves competitive scene-level panoptic performance against closed-set baselines and outperforms zero-shot semantic segmentation on multiple datasets, while providing hierarchical multi-scale instance representations via clustering. This approach advances flexible, language-guided 3D scene understanding with practical implications for robotics and AR, and code is publicly available.
Abstract
Recently, methods have been proposed for 3D open-vocabulary semantic segmentation. Such methods are able to segment scenes into arbitrary classes based on text descriptions provided during runtime. In this paper, we propose to the best of our knowledge the first algorithm for open-vocabulary panoptic segmentation in 3D scenes. Our algorithm, Panoptic Vision-Language Feature Fields (PVLFF), learns a semantic feature field of the scene by distilling vision-language features from a pretrained 2D model, and jointly fits an instance feature field through contrastive learning using 2D instance segments on input frames. Despite not being trained on the target classes, our method achieves panoptic segmentation performance similar to the state-of-the-art closed-set 3D systems on the HyperSim, ScanNet and Replica dataset and additionally outperforms current 3D open-vocabulary systems in terms of semantic segmentation. We ablate the components of our method to demonstrate the effectiveness of our model architecture. Our code will be available at https://github.com/ethz-asl/pvlff.
