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Large Content And Behavior Models To Understand, Simulate, And Optimize Content And Behavior

Ashmit Khandelwal, Aditya Agrawal, Aanisha Bhattacharyya, Yaman K Singla, Somesh Singh, Uttaran Bhattacharya, Ishita Dasgupta, Stefano Petrangeli, Rajiv Ratn Shah, Changyou Chen, Balaji Krishnamurthy

TL;DR

This paper introduces the receivers' behavior tokens, such as shares, likes, clicks, purchases, and retweets, in the LLM's training corpora to optimize content for the receivers and predict their behaviors, and shows generalization capabilities on the behavior dimension for behavior simulation, content simulation, behavior understanding, and behavior domain adaptation.

Abstract

Shannon and Weaver's seminal information theory divides communication into three levels: technical, semantic, and effectiveness. While the technical level deals with the accurate reconstruction of transmitted symbols, the semantic and effectiveness levels deal with the inferred meaning and its effect on the receiver. Large Language Models (LLMs), with their wide generalizability, make some progress towards the second level. However, LLMs and other communication models are not conventionally designed for predicting and optimizing communication for desired receiver behaviors and intents. As a result, the effectiveness level remains largely untouched by modern communication systems. In this paper, we introduce the receivers' "behavior tokens," such as shares, likes, clicks, purchases, and retweets, in the LLM's training corpora to optimize content for the receivers and predict their behaviors. Other than showing similar performance to LLMs on content understanding tasks, our trained models show generalization capabilities on the behavior dimension for behavior simulation, content simulation, behavior understanding, and behavior domain adaptation. We show results on all these capabilities using a wide range of tasks on three corpora. We call these models Large Content and Behavior Models (LCBMs). Further, to spur more research on LCBMs, we release our new Content Behavior Corpus (CBC), a repository containing communicator, message, and corresponding receiver behavior (https://behavior-in-the-wild.github.io/LCBM).

Large Content And Behavior Models To Understand, Simulate, And Optimize Content And Behavior

TL;DR

This paper introduces the receivers' behavior tokens, such as shares, likes, clicks, purchases, and retweets, in the LLM's training corpora to optimize content for the receivers and predict their behaviors, and shows generalization capabilities on the behavior dimension for behavior simulation, content simulation, behavior understanding, and behavior domain adaptation.

Abstract

Shannon and Weaver's seminal information theory divides communication into three levels: technical, semantic, and effectiveness. While the technical level deals with the accurate reconstruction of transmitted symbols, the semantic and effectiveness levels deal with the inferred meaning and its effect on the receiver. Large Language Models (LLMs), with their wide generalizability, make some progress towards the second level. However, LLMs and other communication models are not conventionally designed for predicting and optimizing communication for desired receiver behaviors and intents. As a result, the effectiveness level remains largely untouched by modern communication systems. In this paper, we introduce the receivers' "behavior tokens," such as shares, likes, clicks, purchases, and retweets, in the LLM's training corpora to optimize content for the receivers and predict their behaviors. Other than showing similar performance to LLMs on content understanding tasks, our trained models show generalization capabilities on the behavior dimension for behavior simulation, content simulation, behavior understanding, and behavior domain adaptation. We show results on all these capabilities using a wide range of tasks on three corpora. We call these models Large Content and Behavior Models (LCBMs). Further, to spur more research on LCBMs, we release our new Content Behavior Corpus (CBC), a repository containing communicator, message, and corresponding receiver behavior (https://behavior-in-the-wild.github.io/LCBM).
Paper Structure (11 sections, 1 equation, 6 figures, 8 tables)

This paper contains 11 sections, 1 equation, 6 figures, 8 tables.

Figures (6)

  • Figure 1: Encoding and predicting content (images, videos, and text) and behavior in the language space. Large Content Behavior Models (LCBMs), once trained, can enable a host of different applications, including behavior simulation, content understanding, content-behavior optimization, and content-behavior understanding.
  • Figure 2: Comparison of GPT-3.5, GPT-4, Vicuna-13B, and LCBM-13B on: (a) Behavior Simulation accuracy on two types of behaviors: replay value prediction and likes/views prediction. The task is, given the video content and channel information, to predict replay values corresponding to each scene and the ratio of likes to views. (b) Content simulation and behavior understanding tasks. The task for content simulation is, given the channel information and scene-level behavior, to predict the scene content. Given information on the video platform and the video content, the task of behavior understanding is to predict and explain the sentiments of the viewers and the commenters. Six evaluators scored the models' explanations between 0-5 to get the predicted sentiment and explanation scores by comparing the ratings and reasons with the user comments. The annotators did not know which model gave the reasoning. (c) Content understanding tasks. We evaluate four tasks: emotion, topic, and persuasion strategy prediction, and action-and-reason understanding. (d) Behavior Simulation on in-house Email Marketing Data ($R^2$ score) and Twitter likes (accuracy), and Content Simulation on Twitter tweet prediction (BLEU/ROUGE scores). It can be noted that on the behavior simulation, content simulation, and behavior understanding tasks, LCBM performs better than 3-shot GPT-3.5 and 10-shot GPT-4 (covering a larger area. On the content understanding tasks, while LCBM outperforms similar-sized Vicuna models, GPT-3.5 performs better. However, we also note that GPT-3.5 and GPT-4 are at least 12 times larger than LCBM-13B. Further, we show the behavior domain adaptation results in Table \ref{['table:behavior-domain-adaptation']}, \ref{['table:behavior-simulation-like-simulation-twitter']}, \ref{['table:content-simulation-twitter']}.
  • Figure 3: Five factors of communication: Communicator, Message, Channel, Receiver, and Effect.
  • Figure 4: Encoding and predicting content (images, videos, and text) and behavior in the language space. Strategy to behavior instruction fine-tune (BFT) LLMs to create LCBMs. We capture visual concepts through the visual encoder (EVA-CLIP), and world knowledge is through an LLM (Llama). To leverage the rich knowledge of LLMs, we use GMHRA and QFormer to convert visual tokens of ViT to language tokens that Llama can understand. Further, we find that verbalizing the visual stimulus helps Llama to gather information more explicitly than what is provided by ViT+QFormer. We fine-tune the combined model end-to-end to predict 1) behavior given content and 2) content given behavior. Snowflake and fire symbols denote the frozen and unfrozen parts of the architecture.
  • Figure 5: A few examples showing LCBM's ability to understand and explain human behavior of audience sentiment. We also compare it against other models like Vicuna and GPT-3.5.
  • ...and 1 more figures