MusicLDM: Enhancing Novelty in Text-to-Music Generation Using Beat-Synchronous Mixup Strategies
Ke Chen, Yusong Wu, Haohe Liu, Marianna Nezhurina, Taylor Berg-Kirkpatrick, Shlomo Dubnov
TL;DR
This work tackles text-to-music generation under data scarcity and plagiarism concerns by introducing MusicLDM, a diffusion-based system built on Stable Diffusion and AudioLDM with music-specific CLAP and HiFi-GAN retraining. It further advances data augmentation through beat-synchronous mixup strategies, BAM and BLM, guided by Beat Transformer to interpolate within the music manifold. Empirical results on Audiostock demonstrate that latent-space mixing (BLM) offers the best trade-off among generation quality, text-audio relevance, and novelty, while beat-aware augmentation reduces copying. The approach provides a practical path toward more diverse and faithful text-to-music synthesis with publicly accessible code and models.
Abstract
Diffusion models have shown promising results in cross-modal generation tasks, including text-to-image and text-to-audio generation. However, generating music, as a special type of audio, presents unique challenges due to limited availability of music data and sensitive issues related to copyright and plagiarism. In this paper, to tackle these challenges, we first construct a state-of-the-art text-to-music model, MusicLDM, that adapts Stable Diffusion and AudioLDM architectures to the music domain. We achieve this by retraining the contrastive language-audio pretraining model (CLAP) and the Hifi-GAN vocoder, as components of MusicLDM, on a collection of music data samples. Then, to address the limitations of training data and to avoid plagiarism, we leverage a beat tracking model and propose two different mixup strategies for data augmentation: beat-synchronous audio mixup and beat-synchronous latent mixup, which recombine training audio directly or via a latent embeddings space, respectively. Such mixup strategies encourage the model to interpolate between musical training samples and generate new music within the convex hull of the training data, making the generated music more diverse while still staying faithful to the corresponding style. In addition to popular evaluation metrics, we design several new evaluation metrics based on CLAP score to demonstrate that our proposed MusicLDM and beat-synchronous mixup strategies improve both the quality and novelty of generated music, as well as the correspondence between input text and generated music.
