Sparse Incidence Geometries and Pebble Game Algorithms
Signe Lundqvist, Tovohery Randrianarisoa, Klara Stokes, Joannes Vermant
TL;DR
This work defines sparsity and tightness of rank 2 incidence geometries, and develops an algorithm which recognises these properties, and makes this algorithm work not only for uniformhypergraphs, but for all hypergraphs.
Abstract
We generalize a sparsity condition for hypergraphs and show a result relating sparseness of hypergraphs to the decomposition of a modified incidence graph into edge-disjoint spanning forests. We also give new sparsity conditions for posets, and define an algorithm of pebble game type for recognising this sparsity.
