Memory Asymmetry Creates Heteroclinic Orbits to Nash Equilibrium in Learning in Zero-Sum Games
Yuma Fujimoto, Kaito Ariu, Kenshi Abe
TL;DR
The paper investigates learning in two-player zero-sum games under memory asymmetry and introduces a discretized multi-memory gradient ascent (MMGA) together with a Markov-transition formulation to analyze stationary payoffs $u^{st}$ and $v^{st}$. It shows that the original Nash equilibrium from memoryless games splits into unstable and stable fixed points, with heteroclinic dynamics connecting them; the longer-memory player exploits the opponent to induce a strictly concave payoff for the other, driving convergence to the stable fixed points, i.e. the with-memory NE. The authors prove local convergence under a key concavity condition and validate the theory with simulations across various memory lengths and action counts, observing robust last-iterate convergence to the original NE. These results reveal a novel convergence mechanism powered by memory asymmetry, with potential implications for computing equilibria in learning dynamics and broader strategic settings.
Abstract
Learning in games considers how multiple agents maximize their own rewards through repeated games. Memory, an ability that an agent changes his/her action depending on the history of actions in previous games, is often introduced into learning to explore more clever strategies and discuss the decision-making of real agents like humans. However, such games with memory are hard to analyze because they exhibit complex phenomena like chaotic dynamics or divergence from Nash equilibrium. In particular, how asymmetry in memory capacities between agents affects learning in games is still unclear. In response, this study formulates a gradient ascent algorithm in games with asymmetry memory capacities. To obtain theoretical insights into learning dynamics, we first consider a simple case of zero-sum games. We observe complex behavior, where learning dynamics draw a heteroclinic connection from unstable fixed points to stable ones. Despite this complexity, we analyze learning dynamics and prove local convergence to these stable fixed points, i.e., the Nash equilibria. We identify the mechanism driving this convergence: an agent with a longer memory learns to exploit the other, which in turn endows the other's utility function with strict concavity. We further numerically observe such convergence in various initial strategies, action numbers, and memory lengths. This study reveals a novel phenomenon due to memory asymmetry, providing fundamental strides in learning in games and new insights into computing equilibria.
