3D Reconstruction of Objects in Hands without Real World 3D Supervision
Aditya Prakash, Matthew Chang, Matthew Jin, Ruisen Tu, Saurabh Gupta
TL;DR
This work tackles 3D reconstruction of hand-held objects from a single image without real-world 3D supervision by leveraging two complementary sources: in-the-wild video-derived 2D masks and synthetic 3D shape priors. It introduces an occupancy-network framework (HORSE) trained with 2D mask guided sampling and a novel 2D slice based discriminator to enforce plausible shape priors, enabling robust generalization to novel objects. The approach is trained on ObMan-derived priors and VISOR-based 2D supervision, and constructs a new Wild Objects in Hands dataset to support in-the-wild learning. Empirical results show HORSE surpasses 3D-supervised baselines on MOW by about 11.6% in object generalization, highlighting the value of indirect 3D cues for scalable, real-world 3D reconstruction of hand-held objects.
Abstract
Prior works for reconstructing hand-held objects from a single image train models on images paired with 3D shapes. Such data is challenging to gather in the real world at scale. Consequently, these approaches do not generalize well when presented with novel objects in in-the-wild settings. While 3D supervision is a major bottleneck, there is an abundance of a) in-the-wild raw video data showing hand-object interactions and b) synthetic 3D shape collections. In this paper, we propose modules to leverage 3D supervision from these sources to scale up the learning of models for reconstructing hand-held objects. Specifically, we extract multiview 2D mask supervision from videos and 3D shape priors from shape collections. We use these indirect 3D cues to train occupancy networks that predict the 3D shape of objects from a single RGB image. Our experiments in the challenging object generalization setting on in-the-wild MOW dataset show 11.6% relative improvement over models trained with 3D supervision on existing datasets.
