Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields
Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, Peter Hedman
TL;DR
Zip-NeRF integrates scale-aware anti-aliasing with grid-based NeRF representations to overcome jaggies and content gaps while preserving fast training. It combines mip-NeRF 360’s cone-based rendering with iNGP’s pyramid of grids using multisampling and downweighting to achieve spatial anti-aliasing, plus a smooth, prefiltered interlevel loss to suppress z-aliasing along rays. The approach yields up to 8–77% error reductions and a 24× speedup over mip-NeRF 360, with strong performance on both single-scale and multiscale 360 benchmarks. This work advances efficient NeRF training by explicitly addressing both spatial and ray-aliasing in grid-based architectures, enabling more robust view synthesis at scale.
Abstract
Neural Radiance Field training can be accelerated through the use of grid-based representations in NeRF's learned mapping from spatial coordinates to colors and volumetric density. However, these grid-based approaches lack an explicit understanding of scale and therefore often introduce aliasing, usually in the form of jaggies or missing scene content. Anti-aliasing has previously been addressed by mip-NeRF 360, which reasons about sub-volumes along a cone rather than points along a ray, but this approach is not natively compatible with current grid-based techniques. We show how ideas from rendering and signal processing can be used to construct a technique that combines mip-NeRF 360 and grid-based models such as Instant NGP to yield error rates that are 8% - 77% lower than either prior technique, and that trains 24x faster than mip-NeRF 360.
