Reinforcement Learning from Passive Data via Latent Intentions
Dibya Ghosh, Chethan Bhateja, Sergey Levine
TL;DR
The paper addresses enabling reinforcement learning from abundant passive data by introducing intention-conditioned value functions (ICVFs) that model how likely future outcomes are when following latent intentions $z$. It develops a TD-based, multilinear representation $\hat{V}_\theta(s, s_+, z)=\phi_\theta(s)^T T_\theta(z) \psi_\theta(s_+)$, enabling joint learning of state, outcome, and intention representations from observations without rewards or actions. Empirically, ICVF pretraining improves downstream RL performance and value-function fidelity across diverse domains, including cross-embodiment video data (XMagical), D4RL Antmaze, and YouTube Atari, often approaching oracle performance and demonstrating robustness to embodiment gaps. This approach offers a scalable pathway to extract control-relevant features from passive data, with potential impact on data efficiency and generalization in real-world RL applications.
Abstract
Passive observational data, such as human videos, is abundant and rich in information, yet remains largely untapped by current RL methods. Perhaps surprisingly, we show that passive data, despite not having reward or action labels, can still be used to learn features that accelerate downstream RL. Our approach learns from passive data by modeling intentions: measuring how the likelihood of future outcomes change when the agent acts to achieve a particular task. We propose a temporal difference learning objective to learn about intentions, resulting in an algorithm similar to conventional RL, but which learns entirely from passive data. When optimizing this objective, our agent simultaneously learns representations of states, of policies, and of possible outcomes in an environment, all from raw observational data. Both theoretically and empirically, this scheme learns features amenable for value prediction for downstream tasks, and our experiments demonstrate the ability to learn from many forms of passive data, including cross-embodiment video data and YouTube videos.
