Federated Learning for Heterogeneous Bandits with Unobserved Contexts
Jiabin Lin, Shana Moothedath
TL;DR
This work tackles federated contextual bandits where the exact contexts are unobserved by the agents. It introduces Fed-PECD, a phased elimination algorithm that leverages context distributions and federated communication to learn a common set of arm parameters across heterogeneous agents, while keeping local data private. The authors derive a high-probability regret bound of $R(T)=O\left( \frac{L}{\ell} \sqrt{d K M T\left( \log\left( \frac{K \log T}{\delta}\right) + \min\{d,\log M\} \right)}\right)$ and a corresponding communication cost $O\left(M d^2 K \log T\right)$, demonstrating scalability with the number of agents. Empirical results on synthetic data and Movielens show that collaboration accelerates learning, with exact context providing a noticeable advantage over hidden context, validating the practical effectiveness of the federated approach in environments with noisy or predicted contexts.
Abstract
We study the problem of federated stochastic multi-arm contextual bandits with unknown contexts, in which M agents are faced with different bandits and collaborate to learn. The communication model consists of a central server and the agents share their estimates with the central server periodically to learn to choose optimal actions in order to minimize the total regret. We assume that the exact contexts are not observable and the agents observe only a distribution of the contexts. Such a situation arises, for instance, when the context itself is a noisy measurement or based on a prediction mechanism. Our goal is to develop a distributed and federated algorithm that facilitates collaborative learning among the agents to select a sequence of optimal actions so as to maximize the cumulative reward. By performing a feature vector transformation, we propose an elimination-based algorithm and prove the regret bound for linearly parametrized reward functions. Finally, we validated the performance of our algorithm and compared it with another baseline approach using numerical simulations on synthetic data and on the real-world movielens dataset.
