Diffusion-based Generation, Optimization, and Planning in 3D Scenes
Siyuan Huang, Zan Wang, Puhao Li, Baoxiong Jia, Tengyu Liu, Yixin Zhu, Wei Liang, Song-Chun Zhu
TL;DR
<3-5 sentence high-level summary> SceneDiffuser introduces a diffusion-based conditional model that unifies generation, optimization, and planning in 3D scenes, addressing posterior collapse and the lack of a coherent planning-into-generation framework. By integrating differentiable physics objectives into the iterative diffusion sampling and employing gradient-guided sampling, it achieves physically plausible scene-conditioned generation while facilitating long-horizon planning. The method supports diverse tasks such as human pose and motion generation, dexterous grasping, and long-range navigation and robot-arm motion planning, demonstrating strong improvements over CVAE baselines and separate planners. This unified, scene-aware approach offers a flexible, differentiable pathway for embodied perception and manipulation in complex 3D environments.
Abstract
We introduce SceneDiffuser, a conditional generative model for 3D scene understanding. SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization, and planning. In contrast to prior works, SceneDiffuser is intrinsically scene-aware, physics-based, and goal-oriented. With an iterative sampling strategy, SceneDiffuser jointly formulates the scene-aware generation, physics-based optimization, and goal-oriented planning via a diffusion-based denoising process in a fully differentiable fashion. Such a design alleviates the discrepancies among different modules and the posterior collapse of previous scene-conditioned generative models. We evaluate SceneDiffuser with various 3D scene understanding tasks, including human pose and motion generation, dexterous grasp generation, path planning for 3D navigation, and motion planning for robot arms. The results show significant improvements compared with previous models, demonstrating the tremendous potential of SceneDiffuser for the broad community of 3D scene understanding.
