On The Fragility of Learned Reward Functions
Lev McKinney, Yawen Duan, David Krueger, Adam Gleave
TL;DR
This paper investigates the fragility of learned reward functions in preference-based reinforcement learning by focusing on relearning failures when freezing a learned reward and training a new agent from scratch. It shows, across tabular and continuous-control tasks, that relearning performance can diverge from the sampler’s success and that this divergence is influenced by reward-model design and the distribution of trajectory data. The results indicate that reward ensembles can mitigate relearning failures by reducing off-distribution reward delusions, while datasets overly concentrated in high-reward regions worsen generalization. The work advocates retraining-based evaluations as a standard diagnostic tool for reward-learning pipelines and highlights practical implications for deploying learned rewards in RL and language-model fine-tuning.
Abstract
Reward functions are notoriously difficult to specify, especially for tasks with complex goals. Reward learning approaches attempt to infer reward functions from human feedback and preferences. Prior works on reward learning have mainly focused on the performance of policies trained alongside the reward function. This practice, however, may fail to detect learned rewards that are not capable of training new policies from scratch and thus do not capture the intended behavior. Our work focuses on demonstrating and studying the causes of these relearning failures in the domain of preference-based reward learning. We demonstrate with experiments in tabular and continuous control environments that the severity of relearning failures can be sensitive to changes in reward model design and the trajectory dataset composition. Based on our findings, we emphasize the need for more retraining-based evaluations in the literature.
