Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generation
Michał Stypułkowski, Konstantinos Vougioukas, Sen He, Maciej Zięba, Stavros Petridis, Maja Pantic
TL;DR
This work introduces Diffused Heads, a diffusion-model-based approach for talking-face generation that requires only a single identity frame and an audio sequence. By incorporating motion frames and audio conditioning, the method autoregressively generates frames that preserve identity while producing natural head motion and lip synchronization without extra guidance. The approach achieves state-of-the-art results on CREMA and LRW across multiple metrics and even passes a Turing test, demonstrating strong perceptual realism. Limitations include generation speed and a maximum practical sequence length, highlighting opportunities for efficiency and longer-form video synthesis in future work.
Abstract
Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic and stable data synthesis and their performance on image and video generation has surpassed that of other generative models. In this work, we present an autoregressive diffusion model that requires only one identity image and audio sequence to generate a video of a realistic talking human head. Our solution is capable of hallucinating head movements, facial expressions, such as blinks, and preserving a given background. We evaluate our model on two different datasets, achieving state-of-the-art results on both of them.
