Event Transformer+. A multi-purpose solution for efficient event data processing
Alberto Sabater, Luis Montesano, Ana C. Murillo
TL;DR
Event Transformer+ (EvT+) tackles the challenge of efficiently leveraging sparse event-camera data for recognition and depth estimation by introducing a refined patch-based representation and a memory-augmented transformer backbone capable of fusing multi-modal inputs. It supports two task heads for event-stream classification and dense per-pixel estimation, achieving state-of-the-art or competitive results on real-event benchmarks while maintaining low latency on both GPU and CPU. The approach demonstrates strong performance across modalities (events plus grayscale images) and tasks, highlighting the practical impact of Transformer-based architectures on sparse sensor data. Overall, EvT+ offers a scalable, efficient framework that can extend to other sparse sensing modalities such as LiDAR, enabling fast, accurate perception in resource-constrained environments.
Abstract
Event cameras record sparse illumination changes with high temporal resolution and high dynamic range. Thanks to their sparse recording and low consumption, they are increasingly used in applications such as AR/VR and autonomous driving. Current topperforming methods often ignore specific event-data properties, leading to the development of generic but computationally expensive algorithms, while event-aware methods do not perform as well. We propose Event Transformer+, that improves our seminal work EvT with a refined patch-based event representation and a more robust backbone to achieve more accurate results, while still benefiting from event-data sparsity to increase its efficiency. Additionally, we show how our system can work with different data modalities and propose specific output heads, for event-stream classification (i.e. action recognition) and per-pixel predictions (dense depth estimation). Evaluation results show better performance to the state-of-the-art while requiring minimal computation resources, both on GPU and CPU.
