Reinforcement Learning in Non-Markovian Environments
Siddharth Chandak, Pratik Shah, Vivek S Borkar, Parth Dodhia
TL;DR
The paper investigates reinforcement learning in non-Markovian environments by explicitly analyzing the error introduced by non-Markovian observations in Q-learning and proposing a criterion to approximate certain conditional laws via recursively computable approximate sufficient statistics (RCASS). It develops an autoencoder-based computation scheme, yielding a Non-Markovian Q-Agent (NMQ) that integrates RCASS with a Deep Q-Network to handle partial observability; the approach is validated on partially observed tasks where standard DQN struggles. The work connects reinforcement learning with classical stochastic control concepts (separated control, nonlinear filtering) and suggests practical agent designs for non-Markovian settings, with future directions including RKHS-based distribution embeddings and extensions beyond stationarity.
Abstract
Motivated by the novel paradigm developed by Van Roy and coauthors for reinforcement learning in arbitrary non-Markovian environments, we propose a related formulation and explicitly pin down the error caused by non-Markovianity of observations when the Q-learning algorithm is applied on this formulation. Based on this observation, we propose that the criterion for agent design should be to seek good approximations for certain conditional laws. Inspired by classical stochastic control, we show that our problem reduces to that of recursive computation of approximate sufficient statistics. This leads to an autoencoder-based scheme for agent design which is then numerically tested on partially observed reinforcement learning environments.
