Non-Stationary Bandit Learning via Predictive Sampling
Yueyang Liu, Xu Kuang, Benjamin Van Roy
TL;DR
This work tackles non-stationary bandit learning by arguing that standard Thompson sampling ignores information durability, which can lead to poor performance. It introduces predictive sampling (PS), which uses the sequence of future rewards as the learning target, guiding exploration toward more durable information. The authors develop a generalized information-theoretic regret framework based on predictive information and an information ratio, and provide regret bounds for PS, including for modulated Bernoulli and AR(1) bandits. They also offer tractable implementations and extensive experiments showing PS outperforming TS and other non-stationary approaches, with strong theoretical and empirical support for its effectiveness in dynamic environments.
Abstract
Thompson sampling has proven effective across a wide range of stationary bandit environments. However, as we demonstrate in this paper, it can perform poorly when applied to non-stationary environments. We attribute such failures to the fact that, when exploring, the algorithm does not differentiate actions based on how quickly the information acquired loses its usefulness due to non-stationarity. Building upon this insight, we propose predictive sampling, an algorithm that deprioritizes acquiring information that quickly loses usefulness. A theoretical guarantee on the performance of predictive sampling is established through a Bayesian regret bound. We provide versions of predictive sampling for which computations tractably scale to complex bandit environments of practical interest. Through numerical simulations, we demonstrate that predictive sampling outperforms Thompson sampling in all non-stationary environments examined.
